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February 10, 2009, 10:43 pm
DoD-Federation Must Play Maps

dod_campazzo from moroes, click on the image to downlaod the map.dod_anemia from FMPONE, click on the image to downlaod the map.dod_salerno from Insta, click on the image to downlaod the map.dod_highlander from Jake Parlay, click on the image to downlaod the map.dod_tiger from Topgunmav, click on the image to downlaod the map.
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DODS Map Models
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Filename: bf109.zip
Size: 589 Kb Author: Ranson Hits: 997 time(s)
Votes: 19Rating: 4Read comments: (481)

File description: Not animated yet, but if i remove the landing gears, it would work well for a flyby animation. So what would I have to do, make the rotor rotate and put in some swaying? Rest would be up to path_track in Hammer, right?

Filename: bomb_stacks.zip
Size: 888 KB Author: Cpt Ukulele Hits: 630 time(s)
Votes: 6Rating: 5Read comments: (14)

File description: Bomb stacks. Modeled after Luftwaffe SC 250 bombs. This .zip contains 3 models (prop_static): * bomb_stack_1; * bomb_stack_2; * bomb_stack_3. Each stack is about 1600 tris at LOD0 and 770 tris at LOD1 (30 meters) and uses a 512*512 texture (no normal map).

Filename: citroen7cv.zip
Size: 5 676 Kb Author: TheSurgeon Hits: 1106 time(s)
Votes: 17Rating: 5Read comments: (24)

File description: Static Prop - Citroen 7CV : Finally got round to fixing the uv problems with this model. I thought dod:s could do with some more vehicle props, especially my bayeux port, so I made this. All skins were done by BlackJack.

Filename: deadbodies_vol02.zip
Size: 2 906 Kb Author: pedroleum Hits: 1742 time(s)
Votes: 28Rating: 4Read comments: (5)

File description: as requested by mahhag, i made another two deadbodies. this time, they sit there, thrilled. also, there are now 4 lods on all of the bodies, so they don't slow down your map anymore. (they were all ~4k polygons before)

Filename: deadcows_vol02.zip
Size: 2 906 Kb Author: pedroleum Hits: 1059 time(s)
Votes: 5Rating: 5Read comments: (5)

File description: i updated the cows with lots of lods (please notice and honor the wordplay!) and a skybox version of each cow. as for the lods, there are now 3 each model (lod0, lod1, lod2) to make your maps faster! ...yes, you heard right! by adding my cows to your map, it actually gets faster!! it's like adding fps! :� all skins work on all cows of course. also, i made rescaled versions of the skins for the skybox cows, so those of you who only want the skybox cows don't have to put the gigantic textures into the bsp.

Filename: flak18.zip
Size: 616 Kb Author: Ranson Hits: 986 time(s)
Votes: 11Rating: 5Read comments: (3)

File description: Didn't plan to show this to anyone, cause it's of pretty bad quality. But as far as i checked the preload gfc file, there is no Flak 18 - 88mm AA in the initial release. So this one I modelled to get into XSI might be helpful as a placeholder til the dev team or some good modeller releases something better. Especially the texturing sucks, but that's something i don't have the time for at the moment and it's not worth it.

Filename: flak_obj_icons.zip
Size: 4 kb Author: Ranson Hits: 661 time(s)
Votes: 3Rating: 5No comment: (0)

File description: Axis and allied regular flak 88 icon, freely provided by ranson for mapper to use in their map. This icon was originaly made For FuzzDad Anvil map.

Filename: freya_radar.zip
Size: 1 970 Kb Author: Cpt Ukulele Hits: 381 time(s)
Votes: 2Rating: 5Read comments: (1)

File description: This .zip contains 5 models: - freya_radar: prop_static; 7200 to 2900 tris (with LODs); - freya_radar_destroyed: prop_static; 5300 to 2300 tris (with LODs); - freya_radar_destroyed_gib1; - freya_radar_destroyed_gib2; - freya_radar_destroyed_gib3: prop_physics; 30 to 160 tris. The models use one 1024*1024 and two 512*512 textures. Also included are objective icons depicting the radar. Author: Cpt Ukulele theuke2@gmail.com

Filename: furyo_obj_icon.zip
Size: 18 Kb Author: Furyo Hits: 515 time(s)
Votes: 2Rating: 5Read comments: (109)

File description: Furyo made these icon for his map dod_dijon and made them available for mapper to freely use them in their maps. It's include Breen's head orginially a cap flag in the early alpha test version, then the tree, church and winde store icon as well.

Filename: jeep_us_destroyed1.zip
Size: 4 632 Kb Author: pedroleum Hits: 830 time(s)
Votes: 7Rating: 5Read comments: (1)

File description: here comes the first of the destroyed vehicles. this jeep got hit in the side by a tank or a panzerfaust or something similar... i modified the original model and skin (made by valve) to this destroyed version you see below. its a prop_static. there are: - 4 lods - 1 skin (1024x1024) - 1 normalmap (1024x1024)

Filename: Jumo211.zip
Size: 1 579 Kb Author: Cpt Ukulele Hits: 662 time(s)
Votes: 6Rating: 5No comment: (0)

File description: Jumo 211 engine and SC 250 bomb. This .zip contains 2 models (prop_static): - Jumo 211 engine (split into 2 models): 1024*1024 texture each; normal map (512*512) for the top portion; 3538 tris at LOD0 down to 1267 at LOD2 (50 meters). - SC 250 bomb: 512*512 texture, 930 tris at LOD0, 426 at LOD1 (30 meters). Also included are objective icons depicting the Jumo from the side.

Filename: LG40.zip
Size: 3 280 KB Author: Cpt Ukulele Hits: 781 time(s)
Votes: 6Rating: 5Read comments: (1)

File description: Leichtgesch�tz 40 - 75mm recoilless gun. This .zip contains 3 models (prop_static): - the LG40 itself: 3 skins (0: standard green; 1: desert; 2: snow), 1024x1024. LOD0: 3780 tris; LOD1 (30m): 1906; LOD2 (50m): 1169. - a simple destroyed LG40 (no gibs): 2 skins (0: green; 1: desert), 1024x1024. LOD0: 3472 tris; LOD1 (30m): 1822; LOD2 (50m): 1169. - an ammo chest: 1 skin 1024x1024. LOD0: 1448 tris; LOD1 (15m): 1018; LOD2 (20m): 534. Also included are objective icons depicting the LG40 from the side (white).

Filename: monumentMorts.rar
Size: 2 650 Kb Author: Cpt Ukulele Hits: 577 time(s)
Votes: 3Rating: 5No comment: (0)

File description: "Monument aux morts" and fence - a French memorial to the dead of WWI.

This .rar contains 2 models: the monument - memorial - itself (monumentmorts.mdl), and a fence (monumentmorts_fence.mdl) that can be placed around it. Both models are prop_static and come with 2 skins: skin 0 is the default skin; skin 1 is the snow skin. The memorial has a normal map. Included are also objective icons depicting the memorial.


Filename: nebelwerfer_v01_skin+normal.zip
Size: 3 377 Kb Author: pedroleum Hits: 954 time(s)
Votes: 5Rating: 5Read comments: (5)

File description: as requested a long time ago by Lt. Stephenson, i made a snow skin. (its getting cold here!) also, all the nebelwerfers now have a normalmap (512x512). there were some changes necessary in the lods. i think i made a big mistake with lod 2 (the one that should show up if you're far away)... it had more polygons than the lod0 (the one you see if you stand right next to it) :P shame on me! but now it's all fixed!

Filename: Neutral_Objective_Icon_Addon.zip
Size: 33 Kb Author: bmartinson13 Hits: 383 time(s)
Votes: 1Rating: 5No comment: (0)

File description: Neutral Flag Objective Icons Addon: Here's an addon if you'd like a neutral icon to match.

Filename: Objective_Icon_Pack.zip
Size: 491 Kb Author: bmartinson13 Hits: 910 time(s)
Votes: 16Rating: 5Read comments: (11)

File description: This is a pack of objective icons for Day of Defeat: Source that I put together over the past two days. After the suggestions of a few of your fellow DoD forum members, I've made some changes from the ones I was originally planning to release and now you have the pack in front of you. So thank you to those who gave input in the preview thread. The pack includes: US 48 Star & Swastika - White Objectives , US 48 Star & Swastika - Black Objectives Allied Star & Iron Cross - White Objectives Allied Star & Iron Cross - Black Objectives The original flags were made by Felix for DoD 1.3

Filename: obj_icons_vol02.zip
Size: 32 Kb Author: pedroleum Hits: 667 time(s)
Votes: 1Rating: 5No comment: (0)

File description: [Sprite] Objective Icons Vol01 (DOD:S) I made some objective icons, which can be used (only by the mapper) to extend or replace the default flag capture icons in a map.

Filename: props_bunkers_bunkbed.zip
Size: 582 Kb Author: Waldo Hits: 826 time(s)
Votes: 4Rating: 5No comment: (0)

File description: There is a bunkbed setup (useful for WW2 era bunkers). The bunkbed model is for a DOD:Source beach map I�ve been working on for a while.

Filename: props_fortifications_trenchwork.zip
Size: 1 031 Kb Author: Waldo Hits: 1051 time(s)
Votes: 10Rating: 5Read comments: (5)

File description: There is a whole set of trench wall modules. The trenches include both various L, T and X patterns and also include some sections that descend for changing terrain.

Filename: props_trainstation.zip
Size: 473 Kb Author: Waldo Hits: 671 time(s)
Votes: 2Rating: 5Read comments: (68)

File description: There is a set of railroad tracks that include a �twisted and busted� set useful for your average bombed out railroad system. The railroad tracks come from a port of the old �dod_koln� map I made for �old� DOD.

Filename: ranson_flak18_remake.rar
Size: 4 077 Kb Author: Ranson Hits: 888 time(s)
Votes: 7Rating: 5Read comments: (5)

File description: Revised destroyable Flak 18 (88mm AA gun) Hey there. I'm making this thread so Trp.Jed can link to it in the map models index thread. Would be nice if you do so Jed. Not posting in the models section, cause this is a map model and of more interest for the mappers. Dustin Diamond is making this great Charlie remake for Source and needed a destroyed version of my 88. Took the opportunity to also reunwrap and reskin it to get a more up 2 date look, also because I unwrapped it in a way so I could use Ambient Occlusion to bake shadows into the texture. Would've done it earlier, but the work on RnL keeps me rather busy. The full pack now contains 2 skins (snow version), the destroyed flak and a gib (the torn off barrel). So it can be used as a destroyable objective.

Filename: road_pack.zip
Size: 2 329 KB Author: Cpt Ukulele Hits: 892 time(s)
Votes: 10Rating: 5No comment: (0)

File description: This .zip contains 12 models (signs, gate, sentry box), mostly prop_static (the few prop_physics are identified in the image and in the .txt attached): 512*512 textures, except for the sentry box which is 1024*1024; no normal maps. A few models come with 2 skins (different texts). Low-poly counts, the highest being the sign_africa with 934 tris (down to 498 at LOD1_35 meters).

Filename: sdkfz234_puma.zip
Size: 10 350 KB Author: Cpt Ukulele Hits: 185 time(s)
Votes: 1Rating: 5No comment: (0)

File description: Sd.Kfz.234/2 Puma, a German eight-wheel drive armored car. Contains 9 models (main version, posed version with turret and wheels turned sideways, and destroyed version along with 3 gibs), with 2 skins (beige and green camo). Objective icons included.

Filename: signs_small.zip
Size: 351 Kb Author: Cpt Ukulele Hits: 473 time(s)
Votes: 2Rating: 5No comment: (0)

File description: This .zip contains 13 models of miscellaneous signs, all prop_physics. All models call to a unique 512*512 texture (no normal map). They break into the Valve default wooden sign gibs.

Filename: stug.rar
Size: 1 728 Kb Author: Lard Hits: 966 time(s)
Votes: 4Rating: 5Read comments: (11)

File description: Stug III Tank model by lard (dgbiggs@gmail.com) Texture By Glendale Please give credit if you use any of these models in your maps.

Filename: surgeonMortar.zip
Size: 642 Kb Author: TheSurgeon Hits: 892 time(s)
Votes: 6Rating: 5Read comments: (3)

File description: Map prop: German 8cm mortar I finally decided to remake and release my mortar prop since I've had a lot of people asking where to download it. It's an 8cm Granatwerfer 34, the most common German mortar apparently. It's around 4000 polys at lod0, down to 700 at lod3. Also in the .zip: - 3 gib models for detonation maps (prop_physics) - mortar shell (prop_physics) - closed shell case (prop_physics) - open shell case (prop static)

Filename: tnt_crates_vol01.zip
Size: 123,059 Author: pedroleum Hits: 563 time(s)
Votes: 3Rating: 5Read comments: (1)

File description: tnt crates as single objects, quickly decompiled the paraglider-dump and made all crates as single prop_statics. Maybe someone else needs a bombdispenser without a parachute on it. all credit goes to valve/dod team for a very nice model!

Filename: us_halftrack_with_gun.rar
Size: 2 740 Kb Author: splatt Hits: 742 time(s)
Votes: 9Rating: 5Read comments: (3)

File description:

Filename: v1_flying_bomb_pack.zip
Size: 2 929 Kb Author: Cpt Ukulele Hits: 342 time(s)
Votes: 1Rating: 5Read comments: (3)

File description: This .zip contains 7 models: a German V-1 flying bomb (along with a skybox version), a crashed version (such as after a failed launch), a launch ramp and a simple destroyed ramp version, a ramp segment (prop_physics) to go with it, and a V-1 on a trolley. Also included are objective icons depicting the V-1 itself and the launch ramp. See .txt file for details.

Filename: Wicked_Obstacles_V1.rar
Size: 48 Kb Author: Someth|ng W|cked Hits: 685 time(s)
Votes: 4Rating: 5Read comments: (24)

File description: I started learning XSI last night and banged out a few beach obstacle models for my current dod:s project

They use a stock dod:s skin so the filesize is tiny, the highest poly model is 232 polys

Included in the .rar are 3 different tank trap models and 1 post model, all 4 of which can be seen in the image below




This section contains 30 files.






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